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1. Sticky:Community Spotlight: EVE University - in EVE Information Portal [original thread]
+1 to that, been in the uni for a while and I loved it!
- by May Wanderdriven - at 2013.11.01 18:52:00
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2. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
I really like that change besides the 'transformer' like thing. It gives me a 'shallow' taste that is there to seek 'broader audience' (if you know what I mean). If you want my opinion, get rid of it, make a huge ass gun come out of the middle or ...
- by May Wanderdriven - at 2013.08.31 07:52:00
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3. Sticky:Capsuleers! Declare Your Loyalty! - in Live Events Discussion [original thread]
Individual: Gallente Federation.
- by May Wanderdriven - at 2013.05.22 07:12:00
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4. Sticky:Extension of downtime, May 17th - in EVE General Discussion [original thread]
So I guess it's the end of the world now? :P
- by May Wanderdriven - at 2013.05.17 12:04:00
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5. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
Mr Floydy wrote: May Wanderdriven wrote: Yes, I do realize that, and I think that the ship could have a much greater variety with a cap bonus instead of a tracking bonus. Reason being that I CAN put a TC in the mid, but I can go for E-War or...
- by May Wanderdriven - at 2013.04.10 20:27:00
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6. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
Vladimir Norkoff wrote: May Wanderdriven wrote: Catherine Laartii wrote: May Wanderdriven wrote: Why on earth there is no cap bonus for the harbinger navy? don't you guys know that cap is life? what's wrong with you? why do you insist ...
- by May Wanderdriven - at 2013.04.10 20:17:00
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7. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: CCP Rise wrote: May Wanderdriven wrote: I don't understand why they can't remove 1 gun from the apocalypse and double the damage bonus. The biggest reason is that there isn't a damage bonus Touch+¬ :P LoL that...
- by May Wanderdriven - at 2013.04.10 18:37:00
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8. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
I don't understand why they can't remove 1 gun from the apocalypse and double the damage bonus.
- by May Wanderdriven - at 2013.04.10 17:51:00
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9. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: May Wanderdriven wrote: Why on earth there is no cap bonus for the harbinger navy? don't you guys know that cap is life? what's wrong with you? why do you insist of ruining the Amarr? Pretty sure that with the re...
- by May Wanderdriven - at 2013.04.10 17:47:00
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10. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
Why on earth there is no cap bonus for the harbinger navy? don't you guys know that cap is life? what's wrong with you? why do you insist of ruining the Amarr?
- by May Wanderdriven - at 2013.04.10 17:35:00
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11. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
kyrieee wrote: May Wanderdriven wrote: The problem with this change (even with the 'fix') that still the amarr is left without ANY viable PvE ship for new L4 runners. Armageddon? I don't see how that can work, I don't even like using drones ...
- by May Wanderdriven - at 2013.04.10 16:49:00
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12. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
The problem with this change (even with the 'fix') that still the amarr is left without ANY viable PvE ship for new L4 runners. Armageddon? I don't see how that can work, I don't even like using drones (or i'd train Gallente). I've got MAX cap ski...
- by May Wanderdriven - at 2013.04.10 16:24:00
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13. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Rynnik wrote: All three of these BS share 4 mids, 7 lows. You may have diversified away from lasers on all of them but you sure didn't shake up much else - especially in light of a Gallente 8 low BS. How about a Hyperion treatment with double d...
- by May Wanderdriven - at 2013.04.10 11:54:00
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14. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Sorry but these changes need to be rethought out. These changes makes sense PvP, but now Amarr has no real PvE ships. Until now I've used the apocalypse, but the cap was an issue already. Please rethink about this :(
- by May Wanderdriven - at 2013.04.09 17:49:00
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